Museums have a captive audience in visitors who typically meander through static exhibits depicting various scenes of cultural and natural history. But in the new digital age, the museum audience is increasingly digitally savvy and accustomed to learning through interactive games and other forms of digital media.
A Virginia Tech researcher is helping to bridge the digital gaps that visitors experience in museums by studying virtual spaces that could serve to make institutions more interactive, social, and gamelike — and hopefully more appealing — to 21st century audiences.
Panagiotis Apostolellis, an adjunct professor in the Department of Computer Science in Virginia Tech’s College of Engineering, and a team of researchers assessed the ability of museums to provide young visitors with an enjoyable and augmented learning experience by harnessing the educational value of virtual environments and computer games for a large audience.