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Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques
Effects of Enhanced Readability on the User Experience of Virtual Monitors
Evaluating the Benefits of Explicit and Semi-Automated Clusters in Immersive Space to Think
Glanceable AR: Exploration of Techniques for Rapid Activation of Glanceable Information
Socially Adaptive Context-Aware AR
Solitude: A Head-worn AR Historical Tour
Fantastic Voyage 2021
ARCritique: Supporting Remote Design Critique around Mockups
Bare-Hand Object Referencing in Collaborative AR
Learning Immunology in IVR: A Story of Neutrophils
Glanceable AR: Evaluations in Authentic Everyday Uses
AR Virtual Monitors: Do we still need physical monitors?
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