I grew up in a very musically inclined family. My grandfather was featured in two Elvis Presley movies playing the piano and continues to play in venues in the Southern California area with his band The Dick Parent Group while my uncle was selected along with 99 other pianists to play for the 1984 summer…
3D Printing for Prototyping — A Brief Introduction
Introduction When designing any artifact one crucial step is iteration. Being able to iterate quickly and effectively can not only speed up the final products creation, but also allows for much more exploratory design. Further, when looking at the prices of PLA filament versus having custom prototype parts machined, the benefit is clear. Rapid Prototyping…
Android Wear SDK and Google Fit APIs
The wearable technology is a hot topic right now, many companies have tried to bring this technology to us, it’s not only improves the user experience on the certain apps like steps count, music players, notifications, and so on, but also, they can generate amount of data which cannot be tracked by other devices such…
OpenGL
OpenGL OpenGL is an open-source, programmable graphics pipeline used for game making, art and design, visualization, and more. Initially released in the early 90s, OpenGL is one of the most used and most standardized software packages in the world. OpenGL is extremely powerful because it allows developers to program software to run directly on the…
Stuti Patel- A Creative Practice
The creative process for me when I create art is very loose and adaptable towards the beginning depending on the project I am starting so I am going to walk you through my process for creating a sculpture within given constraints. This is the final sculpture: The constraints for this sculpture were that it needed…
Unity, as a tool to develop multi-platform applications
Introduction Unity, initially released as a game engine development software back in 2005 exclusively for Mac OS-X. It was popular and famous for creating games, but over the recent years, Unity has delivered other possibilities in other areas , such as web, VR and mobile development. In this blog post, Ill be discussing what Unity can…
Remixing and Composing Music
Today, I am going to introduce two of my music creative practices. The first piece that I want to introduce is a remixing work that I have done years ago. I am a big fan of Joe Hisaishi, a Japanese composer and musical director, therefore, I chose one of his work Summer to do the remixing….
Creative Process: Lathing
Lathing, or sometimes called turning, is the process of spinning a chunk of material quickly and removing pieces from this with a sharp tool. The purpose behind this is to get a perfectly round result with possible designs made from this. Think of wooden chair legs, they were probably made with a lathe of some…
DSP: Without the Formalism
1 Introduction Today, we’re going to be taking a brief look at digital signal processing (DSP) without (too much of) the formalism usually associated with the topic. Of course, to get a deep understanding of how this works and what sort of things you can really do with DSP you’ll probably have to learn the math…
Creating Organic and Dynamic Music via Seaquence
I first discovered seaquence through a YouTube video quite a few years ago. As someone who’d always wanted to get into the creation of digital music, I was immediately drawn to seaqence’s simple interface. Instead of learning a complicated DAW and audio editing skills, all you have to know is to how to use a…