01/29/20 – Sukrit Venkatagiri – The Future of Crowd Work

Summary:

This paper surveys existing literature in crowdsourcing and human computation and outlines a framework consisting of 12 major areas of future work. The paper focuses on paid crowd work, as opposed to volunteer crowd work. Envisioning a future where crowd work is attractive to both requesters and workers requires considering work processes, crowd computation, and what crowd workers want. Work processes involves the various workflows, quality control, and task assignment techniques, as well as the synchronicity involved in doing the work itself. Crowd computation can involve crowds guiding AIs, or vice versa. Crowd workers themselves may have different motivations, require additional job support through tools, want ways to maintain a reputation as a “good worker”, and ways to build a career out of doing crowd work. To improve crowd work, it requires re-establishing career ladders for workers, improving task quality and design, and facilitating learning opportunities. The paper ends with a call for more research on several fronts to shape the future of crowd work: observational, experimental, design, and systems-related.

Reflection:

The distributed nature of crowd work theoretically allows anyone to do work from anywhere, at any time, and there are clear benefits to this freedom. On the other hand, this distributed nature also enforces existing power structures and facilitates the abstraction of human labor. This paper addresses some of these concerns with crowd work, and highlights the need for enabling on-the-job training and re-establishing career ladders. However, recent work has highlighted the long-term physical and psychological effects of doing crowd work [1,2]. For example, content moderators are often traumatized by the work that they do. Gray and Suri [3] also point out the need for a “commons” that provides a pool of shared resources for workers, along with a retainer model that values workers’ 24/7 availability. Yet, very few platforms do so, mostly due to weak labor laws. More work needs to be done investigating the broader, long-term and secondary effects of doing crowd work. 

Second, the paper highlights the need for human creativity and thought in guiding AI, but states that crowd work is analogous to a processor. This is not entirely correct, since a processor always produces the same output for a given input. On the other hand, the same (or different) human may not. This poses the potential for human biases to be introduced into the work that they do. For example, Thebault-Spieker et al. found that crowd workers are biased in some regards [4], but not others [5]. More work needs to be done to understand the impact of introducing creative, insightful, and—most importantly—unique human thought “in the loop.”

Finally, there is a tension between how society values those who do complex work (such as engineers, plumbers, artists, etc.), and the constant push towards the taskification, or “Uberization” of complex work (Uber drivers, contractors on Thumbtack and UpWork, crowd workers, etc.), where work is broken down into the smallest possible unit to increase efficiency and decrease costs. What does it mean for work to be taskified? Who benefits, and who loses? How do we value microwork? Can we value microwork the same as “skilled” work?

Questions:

  1. Seven years later, is this the type of work you would want your children to do?
  2. How do we incorporate human creativity into ML systems, without also incorporating human biases?
  3. How has crowd work changed since this paper first came out?

References:

[1] Roberts, Sarah T. Behind the screen: Content moderation in the shadows of social media. Yale University Press, 2019.

[2] Newton, Casey. Bodies in Seats: At Facebook’s Worst-Performing Content Moderation Site in North America, one contractor has died, and others say they fear for their lives. The Verge. June 19, 2019. 

[3] Mary L. Gray and Siddharth Suri. Ghost Work.

[4] Jacob Thebault-Spieker, Daniel Kluver, Maximilian A. Klein, Aaron Halfaker, Brent Hecht, Loren Terveen, and Joseph A. Konstan 2017. Simulation Experiments on (the Absence of) Ratings Bias in Reputation Systems. Proceedings of the ACM on Human-Computer Interaction 1, CSCW: 101:1–101:25. https://doi.org/10.1145/3134736

[5] Jacob Thebault-Spieker, Loren G. Terveen, and Brent Hecht 2015. Avoiding the South Side and the Suburbs: The Geography of Mobile Crowdsourcing Markets. In Proceedings of the 18th Acm Conference on Computer Supported Cooperative Work & Social Computing (CSCW ’15), 265–275. https://doi.org/10.1145/2675133.2675278

One thought on “01/29/20 – Sukrit Venkatagiri – The Future of Crowd Work

  1. “crowd work is analogous to a processor” I agree that it is not a processor. But, in case of AI, it is not valid to state “produces the same output for a given input”. As AI learn further, they improve the output. The authors are taking a stance on the existing systems but AI deals with a very different set of problems. So, in that context, crowd work can be thought of just another module in the process.

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