Press release #3: J5 Releases Plan for Development

Blacksburg, Va., Feb. 27, 2015 ­ J5 has completed its comprehensive project plan to develop the Gaming Social Network!

In order to work efficiently and complete their project in a reasonable amount of time, J5 has developed a project plan to work on certain stages of their development on a week to week basis.

Team member Daniel Rusz said “It’s easier to tackle a project of this size when its broken down into smaller tasks each week”.

The team will begin their contextual inquiry next week and move onto their analysis shortly afterwards. The contextual inquiry is the design phase that consists of gathering data for what features their audience is looking for and the analysis will determine how they will make use of the data that was collected.

Team member Iyaz Shaikh said “Our prototype will make it easy to see what features we need to include”.

After their analysis is complete, J5 will begin constructing prototypes of their application. The purpose of building a prototype is to visualize how the application will be designed and what features they will include. The team plans to construct several prototypes of varying depth to ensure that the overall layout works well without developing every feature in detail.

Team member Lucas Eckert said “We can evaluate our prototypes easily by letting a new user test how intuitive the application is to use”.

Once the prototype is made, J5 plans to use beta testers to attempt using the basic features of the system without being walked through. J5 will know whether their application is intuitive and useful or not depending on the data they gather from these initial users.

Now that J5 has their plan in place, they are ready to begin their contextual inquiry and work at a good pace until the development is complete.

J5 – “Let’s Play Together” Contact person: Lucas Eckert <lucase93@vt.edu>

Kurt Luther

Assistant Professor of Computer Science, Virginia Tech

Leave a Reply