Press release #10: War of Ages

Blacksburg, VA; May 1, 2015 –

This is the week you have been waiting for. On Monday, May 4th, War of Ages will be revealed to the public. After months of work our development team has finally finished the first version of the game and is ready to show it off. Players can play as their favorite race, either the barbarians, renegades, or reptiles, each with their own unique play style.

Due to time constraints with programming and balancing, we had to reduce the number of playable units at launch. There are four units that all classes can use, the runner, the attacker, the mine placer, and the mine diffuser. Along with these units each race gets 2 units that only they can use. The reptiles have access to a rock mortar that can take out units and mines from across the map, along with a devastating earthquake unit that takes out everything in its surroundings. The barbarians control the battlefield with ice powers that can stop units in their tracks. Their ice mortar can stop a units movement from across the battlefield, while the freeze unit can prevent all nearby units from moving the next turn. Finally the renegades get their own deadly mortar that is hard to escape, and an armored unit that can survive one strike from anything.

This release also gives us a chance to check the balance between the units and the races. We have spent a majority of our time on this project making sure everyone is on a level playing field, but it is easy to miss something. Once everyone starts playing we will get thousands of hours of test data we can analyze to figure out how to make the game as balanced as possible.

Although the game is being revealed there is still a lot of work to be done on it. We have a lot of great ideas for units we want to put into the game. We were very disappointed that we couldn’t put all of our ideas into the first release, but we’ll make sure they get implemented in the future. We also want to make this game playable from two devices. This is the biggest problem with the game right now, and we hope to fix it soon.

Until then enjoy going head to head against your friends in War of Ages.

For more information, contact Joe Wileman @ wjoe113@vt.edu

Kurt Luther

Assistant Professor of Computer Science, Virginia Tech

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