Press release #5: J5 Designs Multiple Prototypes

Blacksburg, Va., Mar. 20, 2015 – J5 has developed their initial prototypes for the Gaming Social Network!

To begin developing their application prototypes, J5 met together to brainstorm multiple design ideas. After discussing their ideas, J5 decided on the five best design ideas to sketch as low fidelity prototypes.

Team member Daniel Rusz said “We should consider making the prototypes that focus on different features so we can decide what design is best”.

Team member Parham Ghazanfari said “I will draw the sketches”. Surprisingly enough, he did draw the sketches and they were integral to coming up with the low fidelity designs for the application.

J5 built designs that range from mobile applications that focus on finding nearby gamers to web applications focused on finding friends with similar gaming interests.

Team member Lucas Eckert said “Design number two seems to meet our target audience’s needs the most so we should make that into a higher fidelity prototype”.

Out of their five design decisions J5 came up with, their second design was chosen as their best option. This design was a mobile application that shows the user nearby gamers and gives the user the option to make contact with these people based on their interests.

Team member Iyaz Shaikh said “The mobile prototype was chosen specifically because of the ease of use and intended flow of the application. The app is supposed to allow the user to quickly and easily find friends and we felt the mobile prototype was best for that”.

J5 completed their initial prototyping and are now ready to finalize the design and polish out any flaws with their application.

J5 – “Let’s Play Together” Contact person: Lucas Eckert <lucase93@vt.edu>

Kurt Luther

Assistant Professor of Computer Science, Virginia Tech

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