2003
Center for Human-Computer Interaction at Virginia Tech Conference
Human-Computer Interaction Interact textquoteright03, IOS Press: Amsterdam. IOS Press: Amsterdam., Zurich, Switzerland., 2003.
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions Conference
Proceedings of IEEE Virtual Reality, 2003.
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment Conference
Proceedings of INTERACT: IFIP TC13 International Conference on Human-Computer Interaction, 2003.
Home Design in an Immersive Virtual Environment Conference
Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2003.
Cooperative Object Manipulation in Immersive Virtual Environments: Framework and Techniques Conference
Proceedings of ACM Virtual Reality Software and Technology, 2003.
A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration Conference
Proceedings of Graphics Interface, 2003.
2002
Virtual Reality in Construction: A Review Book Chapter
In: Engineering Computational Technology, pp. 25-52, Saxe-Coburg, Stirling, Scotland, 2002.
A Tool for the Interactive 3D Visualization of Electronic Structure in Molecules and Solids Journal Article
In: Computers and Chemistry, vol. 26, no. 4, pp. 313-319, 2002.
Text Input Techniques for Immersive Virtual Environments: an Empirical Comparison. Conference
Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002.
A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments Journal Article
In: Presence: Teleoperators and Virtual Environments, vol. 11, no. 4, pp. 404-424, 2002.
Principles for the Design of Performance-Oriented Interaction Techniques Book Chapter
In: Handbook of Virtual Environments, pp. 277-300, Lawrence-Erlbaum, Mahwah, New Jersey, 2002.
Novel Uses of Pinch Glovestexttrademark for Virtual Environment Interaction Techniques Journal Article
In: Virtual Reality, vol. 6, no. 3, pp. 122-129, 2002.
Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments Conference
Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002.
Application of Virtual Environments for the Study of Building Structures Subjected to Earthquake Excitations Journal Article
In: International Journal of Design Computing, vol. 5, 2002.
2001
Using Pinch Gloves for Both Natural and Abstract Interaction Techniques in Virtual Environments Conference
Proceedings of the HCI International Conference, 2001.
Testbed Evaluation of Immersive Virtual Environments Journal Article
In: Presence: Teleoperators and Virtual Environments, vol. 10, no. 1, pp. 75-95, 2001.
An Introduction to 3D User Interface Design Journal Article
In: Presence: Teleoperators and Virtual Environments, vol. 10, no. 1, pp. 96-108, 2001.
Interface with Angels: The Future of VR and AR Interfaces Journal Article
In: IEEE Computer Graphics & Applications, vol. 21, no. 6, pp. 14-17, 2001.
A First Step Towards Nuance-Oriented Interfaces for Virtual Environments Conference
Proceedings of the Virtual Reality International Conference, 2001.
Development of a Collaborative Design Tool for Structural Analysis in an Immersive Virtual Environment Conference
Proceedings of the International Building Performance Simulation Association Conference, 2001.