This project presents our solution to the 2023 3DUI Contest challenge. Our goal was to provide an immersive VR experience to engage users in privately securing and accessing information in the Metaverse while improving authentication-related interactions inside our virtual environment. To achieve this goal, we developed an authentication method that uses a virtual environment’s individual assets as security tokens. To improve the token selection process, we introduce the HOG interaction technique. HOG combines two classic interaction techniques, Hook and Go-Go, and improves approximate object targeting and further obfuscation of user password token selections.
We created an engaging mystery-solving mini-game to demonstrate our authentication method and interaction technique. Click here to download the game and experience it using your own devices!

Proceedings Articles
Alexander Giovannelli; Francielly Rodrigues; Shakiba Davari; Ibrahim A. Tahmid; Logan Lane; Cherelle Connor; Kylie Davidson; Gabriella N. Ramirez; Brendan David-John; Doug A. Bowman
CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse Proceedings Article
In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 945-946, 2023.
@inproceedings{10108888,
title = {CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse},
author = {Alexander Giovannelli and Francielly Rodrigues and Shakiba Davari and Ibrahim A. Tahmid and Logan Lane and Cherelle Connor and Kylie Davidson and Gabriella N. Ramirez and Brendan David-John and Doug A. Bowman},
doi = {10.1109/VRW58643.2023.00315},
year = {2023},
date = {2023-01-01},
booktitle = {2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
pages = {945-946},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}