We present a novel virtual musical instrument interface based on in-air 3D gestures called the Interval Player. Instead of specifying absolute notes, the user specifies the melodic interval between the most recent note and the next one. The non-dominant hand is used to specify chords for harmony. We discuss the principles and rationale used in the design.
Conferences
Wallace Lages; Mahdi Nabiyouni; Javier Tibau; Doug A Bowman
Interval Player: Designing a Virtual Musical Instrument Using In-Air Gestures Conference
IEEE Symposium on 3D User Interfaces (3DUI Contest), 2015.
@conference{216,
title = {Interval Player: Designing a Virtual Musical Instrument Using In-Air Gestures},
author = {Wallace Lages and Mahdi Nabiyouni and Javier Tibau and Doug A Bowman},
year = {2015},
date = {2015-01-01},
booktitle = {IEEE Symposium on 3D User Interfaces (3DUI Contest)},
abstract = {We present a novel virtual musical instrument interface based on in-air 3D gestures called the Interval Player. Instead of specifying absolute notes, the user specifies the melodic interval between the most recent note and the next one. The non-dominant hand is used to specify chords for harmony. We discuss the principles and rationale used in the design.},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
We present a novel virtual musical instrument interface based on in-air 3D gestures called the Interval Player. Instead of specifying absolute notes, the user specifies the melodic interval between the most recent note and the next one. The non-dominant hand is used to specify chords for harmony. We discuss the principles and rationale used in the design.