During this semester, I worked with a team to deliver mental disorder experiences in virtual reality. Specifically, I was heavily involved in the process of design the VR interactions using Unity. I learned a lot about unity and game engines in general, including game physics, collision and trigger events, mesh, shaders and terrain. On top…
Author: wiki0831
Unity, as a tool to develop multi-platform applications
Introduction Unity, initially released as a game engineĀ development software back in 2005 exclusively for Mac OS-X. It was popular and famous for creating games, but over the recent years, Unity has delivered other possibilities in other areas , such as web, VR and mobile development. In this blog post, Ill be discussing what Unity can…
Weiqi Yuan – Two Initial Ideas
Sketch made in Google SketchUp IDEA #1 DrummVR A music creation space in VR! This is a open space in VR which the users could load their sound samples into playable shapes. Players could hit the shapes as playing a drum set, experiment different play styles, and probably add creative live movement on top of…
Weiqi Yuan – Introduction
This is Wei, a Junior in Computer Science. I love to use technology as a medium to show what I see and how I feel about the world. I do a lot of photography, videography and traveling at my free time. Feel free to check out my website www.wiki0831.com (old site) studiobeta.us(new site in development)….