{"id":1256,"date":"2012-09-28T15:29:09","date_gmt":"2012-09-28T15:29:09","guid":{"rendered":"http:\/\/dev.leonardopavanatto.com\/3di\/?p=1256"},"modified":"2021-03-10T21:36:46","modified_gmt":"2021-03-11T02:36:46","slug":"novel-interactions-with-fabric-fabric3d","status":"publish","type":"post","link":"https:\/\/wordpress.cs.vt.edu\/3digroup\/2012\/09\/28\/novel-interactions-with-fabric-fabric3d\/","title":{"rendered":"Novel interactions with fabric: Fabric3D"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/Capture_0.jpg\" alt=\"\" class=\"wp-image-1259\" width=\"216\" height=\"157\" srcset=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/Capture_0.jpg 482w, https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/Capture_0-300x218.jpg 300w\" sizes=\"auto, (max-width: 216px) 100vw, 216px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">We are exploring how fabric, a commonplace medium, can be used as a 3D input device to design surfaces, more specifically costume and garment design. The below video highlights an early version of the system, and shows a sketch of how interacting with fabric could look like, and how we can use it for design.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Making A Palm Tree - Demo of Fabric3D\" width=\"1333\" height=\"1000\" src=\"https:\/\/www.youtube.com\/embed\/XsDT10cp_dE?modestbranding=1\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<div class=\"teachpress_pub_list\"><form name=\"tppublistform\" method=\"get\"><a name=\"tppubs\" id=\"tppubs\"><\/a><\/form><div class=\"teachpress_publication_list\"><h3 class=\"tp_h3\" id=\"tp_h3_article\">Journal Articles<\/h3><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\">Anamary Leal; Doug A Bowman<\/p><p class=\"tp_pub_title\">3D Sketching and Flexible Input for Surface Design: A Case Study <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">SBC Journal on Interactive Systems, <\/span><span class=\"tp_pub_additional_volume\">vol. 5, <\/span><span class=\"tp_pub_additional_pages\">pp. 93-101, <\/span><span class=\"tp_pub_additional_year\">2014<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_45\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('45','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_45\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{219,<br \/>\r\ntitle = {3D Sketching and Flexible Input for Surface Design: A Case Study},<br \/>\r\nauthor = {Anamary Leal and Doug A Bowman},<br \/>\r\nyear  = {2014},<br \/>\r\ndate = {2014-01-01},<br \/>\r\njournal = {SBC Journal on Interactive Systems},<br \/>\r\nvolume = {5},<br \/>\r\npages = {93-101},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('45','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><h3 class=\"tp_h3\" id=\"tp_h3_conference\">Conferences<\/h3><div class=\"tp_publication tp_publication_conference\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\">Anamary Leal; Doug A Bowman; Laurel Schaefer; Francis Quek; Clarissa \"K\" Stiles<\/p><p class=\"tp_pub_title\"><a class=\"tp_title_link\" onclick=\"teachpress_pub_showhide('75','tp_links')\" style=\"cursor:pointer;\">3D sketching using interactive fabric for tangible and bimanual input<\/a> <span class=\"tp_pub_type tp_  conference\">Conference<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_booktitle\">Proceedings of Graphics Interface 2011, <\/span><span class=\"tp_pub_additional_series\">GI textquoteright11 <\/span><span class=\"tp_pub_additional_organization\">Canadian Human-Computer Communications Society <\/span><span class=\"tp_pub_additional_publisher\">Canadian Human-Computer Communications Society, <\/span><span class=\"tp_pub_additional_address\">School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada, <\/span><span class=\"tp_pub_additional_year\">2011<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 978-1-4503-0693-5<\/span><span class=\"tp_pub_additional_note\">, (&amp;lt;br&amp;gt;)<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_75\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('75','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_resource_link\"><a id=\"tp_links_sh_75\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('75','tp_links')\" title=\"Show links and resources\" style=\"cursor:pointer;\">Links<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_75\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('75','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_75\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@conference{Leal:2011:SUI:1992917.1992926,<br \/>\r\ntitle = {3D sketching using interactive fabric for tangible and bimanual input},<br \/>\r\nauthor = {Anamary Leal and Doug A Bowman and Laurel Schaefer and Francis Quek and Clarissa \"K\" Stiles},<br \/>\r\nurl = {http:\/\/dl.acm.org\/citation.cfm?id=1992917.1992926},<br \/>\r\nisbn = {978-1-4503-0693-5},<br \/>\r\nyear  = {2011},<br \/>\r\ndate = {2011-01-01},<br \/>\r\nbooktitle = {Proceedings of Graphics Interface 2011},<br \/>\r\npages = {49\u201356},<br \/>\r\npublisher = {Canadian Human-Computer Communications Society},<br \/>\r\naddress = {School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada},<br \/>\r\norganization = {Canadian Human-Computer Communications Society},<br \/>\r\nseries = {GI textquoteright11},<br \/>\r\nabstract = {&lt;br&gt;},<br \/>\r\nnote = {&lt;br&gt;},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {conference}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('75','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_75\" style=\"display:none;\"><div class=\"tp_abstract_entry\">&lt;br&gt;<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('75','tp_abstract')\">Close<\/a><\/p><\/div><div class=\"tp_links\" id=\"tp_links_75\" style=\"display:none;\"><div class=\"tp_links_entry\"><ul class=\"tp_pub_list\"><li><i class=\"fas fa-globe\"><\/i><a class=\"tp_pub_list\" href=\"http:\/\/dl.acm.org\/citation.cfm?id=1992917.1992926\" title=\"http:\/\/dl.acm.org\/citation.cfm?id=1992917.1992926\" target=\"_blank\">http:\/\/dl.acm.org\/citation.cfm?id=1992917.1992926<\/a><\/li><\/ul><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('75','tp_links')\">Close<\/a><\/p><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>We are exploring how fabric, a commonplace medium, can be used as a 3D input device to design surfaces, more specifically costume and garment design. The below video highlights an early version of the system, and shows a sketch of how interacting with fabric could look like, and how we can use it for design.<\/p>\n","protected":false},"author":331,"featured_media":1259,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[14],"ppma_author":[391],"class_list":["post-1256","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-projects","tag-3d-interaction-techniques"],"authors":[{"term_id":391,"user_id":331,"is_guest":0,"slug":"dbowman","display_name":"Doug Bowman","avatar_url":{"url":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2021\/01\/professional_photo2_2019-cropped-square-smaller-scaled.jpg","url2x":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2021\/01\/professional_photo2_2019-cropped-square-smaller-scaled.jpg"},"author_category":"1","user_url":"","last_name":"Bowman","first_name":"Doug","job_title":"","description":"Doug A. Bowman is the Frank J. Maher Professor of <a href=\"http:\/\/www.cs.vt.edu\">Computer Science<\/a> at <a href=\"http:\/\/www.vt.edu\">Virginia Tech<\/a>. He is the principal investigator of the <a href=\"http:\/\/wordpress.cs.vt.edu\/3digroup\/\">3D Interaction Group<\/a>, focusing on the topics of three-dimensional user interfaces, VR\/AR user experience, and the benefits of immersion in virtual environments.\r\n\r\nDr. Bowman is one of the co-authors of <a href=\"https:\/\/www.pearson.com\/us\/higher-education\/program\/La-Viola-3-D-User-Interfaces-Theory-and-Practice-2nd-Edition\/PGM101825.html\">3D User Interfaces: Theory and Practice<\/a>. He has served in many roles for the <a href=\"http:\/\/ieeevr.org\">IEEE Virtual Reality Conference<\/a>, including program chair, general chair, and steering committee chair. He also co-founded the IEEE Symposium on 3D User Interfaces (now part of IEEE VR). He received a CAREER award from the National Science Foundation for his work on 3D Interaction, and has been named an ACM Distinguished Scientist. He received the Technical Achievement award from the IEEE Visualization and Graphics Technical Committee in 2014 and the Career Impact Award from IEEE ISMAR in 2021.\r\n\r\nHis undergraduate degree in mathematics and computer science is from Emory University, and he received his M.S. and Ph.D. in computer science from the Georgia Institute of Technology.\r\n\r\n<a href=\"http:\/\/people.cs.vt.edu\/~bowman\/cv.pdf\">Curriculum vitae (PDF)<\/a>"}],"jetpack_featured_media_url":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/Capture_0.jpg","_links":{"self":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1256","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/users\/331"}],"replies":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/comments?post=1256"}],"version-history":[{"count":2,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1256\/revisions"}],"predecessor-version":[{"id":2465,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1256\/revisions\/2465"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/media\/1259"}],"wp:attachment":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/media?parent=1256"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/categories?post=1256"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/tags?post=1256"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/ppma_author?post=1256"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}