{"id":1120,"date":"2018-10-10T07:55:00","date_gmt":"2018-10-10T07:55:00","guid":{"rendered":"http:\/\/dev.leonardopavanatto.com\/3di\/?p=1120"},"modified":"2020-12-09T20:38:36","modified_gmt":"2020-12-09T20:38:36","slug":"narrative-driven-redirected-walking-in-vr","status":"publish","type":"post","link":"https:\/\/wordpress.cs.vt.edu\/3digroup\/2018\/10\/10\/narrative-driven-redirected-walking-in-vr\/","title":{"rendered":"Narrative Driven Redirected Walking in VR"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois-1024x1024.jpg\" alt=\"\" class=\"wp-image-1124\" width=\"180\" height=\"180\" srcset=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois-1024x1024.jpg 1024w, https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois-300x300.jpg 300w, https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois-768x768.jpg 768w, https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois-1536x1536.jpg 1536w, https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2020\/10\/vauquois.jpg 1563w\" sizes=\"auto, (max-width: 180px) 100vw, 180px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Redirected walking techniques have the potential to provide natural locomotion while users experience large virtual environments. However, when using redirected walking in small physical workspaces, disruptive overt resets are often required. We describe the design of an educational virtual reality experience in which users physically walk through virtual tunnels representative of the World War I battle of Vauquois. Walking in only a 15- by 5-foot tracked space, users are redirected through subtle, narrative-driven resets to walk through a tunnel nearly 50 feet in length. This work contributes approaches and lessons that can be used to provide a seamless and natural virtual reality walking experience in highly constrained physical spaces.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Vauqouis tunnels in virtual reality\" width=\"1778\" height=\"1000\" src=\"https:\/\/www.youtube.com\/embed\/2AkpaBvHDXk?modestbranding=1\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<div class=\"teachpress_pub_list\"><form name=\"tppublistform\" method=\"get\"><a name=\"tppubs\" id=\"tppubs\"><\/a><\/form><div class=\"teachpress_publication_list\"><h3 class=\"tp_h3\" id=\"tp_h3_conference\">Conferences<\/h3><div class=\"tp_publication tp_publication_conference\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\">Run Yu; Zachary Duer; Todd Ogle; Doug A Bowman; Thomas Tucker; David Hicks; Dongsoo Choi; Zach Bush; Huy Ngo; Phat Nguyen; others<\/p><p class=\"tp_pub_title\">Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality <span class=\"tp_pub_type tp_  conference\">Conference<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_booktitle\">2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), <\/span><span class=\"tp_pub_additional_organization\">IEEE <\/span><span class=\"tp_pub_additional_publisher\">IEEE, <\/span><span class=\"tp_pub_additional_year\">2018<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_16\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('16','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_16\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@conference{284,<br \/>\r\ntitle = {Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality},<br \/>\r\nauthor = {Run Yu and Zachary Duer and Todd Ogle and Doug A Bowman and Thomas Tucker and David Hicks and Dongsoo Choi and Zach Bush and Huy Ngo and Phat Nguyen and others},<br \/>\r\nyear  = {2018},<br \/>\r\ndate = {2018-01-01},<br \/>\r\nbooktitle = {2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)},<br \/>\r\npublisher = {IEEE},<br \/>\r\norganization = {IEEE},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {conference}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('16','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><\/div><\/div>\n\n\n<div style=\"clear:both\"><\/div>\n<h2>Sponsor<\/h2>\n<div class=\"sponsor\">\n  <a href=\"https:\/\/icat.vt.edu\/\"><img decoding=\"async\" src=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/themes\/3disensational\/images\/sponsors\/icat.png\" \/><\/a>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Redirected walking techniques have the potential to provide natural locomotion while users experience large virtual environments. However, when using redirected walking in small physical workspaces, disruptive overt resets are often required. We describe the design of an educational virtual reality experience in which users physically walk through virtual tunnels representative of the World War I <a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/2018\/10\/10\/narrative-driven-redirected-walking-in-vr\/\" class=\"more-link\">&#8230;<\/a><\/p>\n","protected":false},"author":331,"featured_media":1605,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"ppma_author":[417,391],"class_list":["post-1120","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-projects"],"jetpack_featured_media_url":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2018\/10\/vauquois-e1607204175888.jpg","authors":[{"term_id":417,"user_id":0,"is_guest":1,"slug":"run-yu","display_name":"Run Yu","avatar_url":"https:\/\/secure.gravatar.com\/avatar\/?s=96&d=mm&r=g","author_category":"","user_url":"","last_name":"","first_name":"","job_title":"","description":""},{"term_id":391,"user_id":331,"is_guest":0,"slug":"dbowman","display_name":"Doug Bowman","avatar_url":{"url":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2021\/01\/professional_photo2_2019-cropped-square-smaller-scaled.jpg","url2x":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-content\/uploads\/sites\/141\/2021\/01\/professional_photo2_2019-cropped-square-smaller-scaled.jpg"},"author_category":"1","user_url":"","last_name":"Bowman","first_name":"Doug","job_title":"","description":"Doug A. Bowman is the Frank J. Maher Professor of <a href=\"http:\/\/www.cs.vt.edu\">Computer Science<\/a> at <a href=\"http:\/\/www.vt.edu\">Virginia Tech<\/a>. He is the principal investigator of the <a href=\"http:\/\/wordpress.cs.vt.edu\/3digroup\/\">3D Interaction Group<\/a>, focusing on the topics of three-dimensional user interfaces, VR\/AR user experience, and the benefits of immersion in virtual environments.\r\n\r\nDr. Bowman is one of the co-authors of <a href=\"https:\/\/www.pearson.com\/us\/higher-education\/program\/La-Viola-3-D-User-Interfaces-Theory-and-Practice-2nd-Edition\/PGM101825.html\">3D User Interfaces: Theory and Practice<\/a>. He has served in many roles for the <a href=\"http:\/\/ieeevr.org\">IEEE Virtual Reality Conference<\/a>, including program chair, general chair, and steering committee chair. He also co-founded the IEEE Symposium on 3D User Interfaces (now part of IEEE VR). He received a CAREER award from the National Science Foundation for his work on 3D Interaction, and has been named an ACM Distinguished Scientist. He received the Technical Achievement award from the IEEE Visualization and Graphics Technical Committee in 2014 and the Career Impact Award from IEEE ISMAR in 2021.\r\n\r\nHis undergraduate degree in mathematics and computer science is from Emory University, and he received his M.S. and Ph.D. in computer science from the Georgia Institute of Technology.\r\n\r\n<a href=\"http:\/\/people.cs.vt.edu\/~bowman\/cv.pdf\">Curriculum vitae (PDF)<\/a>"}],"_links":{"self":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1120","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/users\/331"}],"replies":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/comments?post=1120"}],"version-history":[{"count":3,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1120\/revisions"}],"predecessor-version":[{"id":2289,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/posts\/1120\/revisions\/2289"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/media\/1605"}],"wp:attachment":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/media?parent=1120"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/categories?post=1120"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/tags?post=1120"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/ppma_author?post=1120"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}