{"id":2110,"date":"2020-04-23T22:49:31","date_gmt":"2020-04-23T22:49:31","guid":{"rendered":"http:\/\/dev.leonardopavanatto.com\/3di\/?page_id=7"},"modified":"2020-04-23T22:49:31","modified_gmt":"2020-04-23T22:49:31","slug":"publications","status":"publish","type":"page","link":"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/","title":{"rendered":"Publications"},"content":{"rendered":"\n<div class=\"teachpress_pub_list\"><form name=\"tppublistform\" method=\"get\"><a name=\"tppubs\" id=\"tppubs\"><\/a><\/form><div class=\"tablenav\"><div class=\"tablenav-pages\"><span class=\"displaying-num\">222 entries<\/span> <a class=\"page-numbers button disabled\">&laquo;<\/a> <a class=\"page-numbers button disabled\">&lsaquo;<\/a> 1 of 12 <a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/?limit=2&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=#tppubs\" title=\"next page\" class=\"page-numbers button\">&rsaquo;<\/a> <a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/?limit=12&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=#tppubs\" title=\"last page\" class=\"page-numbers button\">&raquo;<\/a> <\/div><\/div><div class=\"teachpress_publication_list\"><h3 class=\"tp_h3\" id=\"tp_h3_2025\">2025<\/h3><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Tahmid, Ibrahim;  North, Chris;  Davidson, Kylie;  Whitley, Kirsten;  Bowman, Doug A<\/p><p class=\"tp_pub_title\">Enhancing Immersive Sensemaking with Gaze-Driven Recommendation Cues <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 30th International Conference on Intelligent User Interfaces, <\/span><span class=\"tp_pub_additional_pages\">pp. 641\u2013659, <\/span><span class=\"tp_pub_additional_organization\">ACM <\/span><span class=\"tp_pub_additional_year\">2025<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 979-8-4007-1306-4\/25\/03<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_215\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('215','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_215\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('215','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1145\/3708359.3712103\" title=\"Follow DOI:10.1145\/3708359.3712103\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_215\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{tahmid2025enhancing,<br \/>\r\ntitle = {Enhancing Immersive Sensemaking with Gaze-Driven Recommendation Cues},<br \/>\r\nauthor = {Ibrahim Tahmid and Chris North and Kylie Davidson and Kirsten Whitley and Doug A Bowman},<br \/>\r\ndoi = {10.1145\/3708359.3712103},<br \/>\r\nisbn = {979-8-4007-1306-4\/25\/03},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-03-24},<br \/>\r\nurldate = {2025-03-24},<br \/>\r\nbooktitle = {Proceedings of the 30th International Conference on Intelligent User Interfaces},<br \/>\r\npages = {641--659},<br \/>\r\norganization = {ACM},<br \/>\r\nabstract = {Sensemaking is a complex task that places a heavy cognitive demand on individuals. <br \/>\r\nWith the recent surge in data availability, making sense of vast amounts of information has become a significant challenge for many professionals, such as intelligence analysts. <br \/>\r\nImmersive technologies such as mixed reality offer a potential solution by providing virtually unlimited space to organize data.<br \/>\r\nHowever, the difficulty of processing, filtering relevant information, and synthesizing insights remains.<br \/>\r\nWe proposed using eye-tracking data from mixed reality head-worn displays to derive the analyst&#039;s perceived interest in documents and words, and convey that part of the mental model to the analyst.<br \/>\r\nThe global interest of the documents is reflected in their color, and their order on the list, while the local interest of the documents is used to generate focused recommendations for a document.<br \/>\r\nTo evaluate these recommendation cues, we conducted a user study with two conditions: a gaze-aware system, EyeST, and a ``Freestyle&#039;&#039; system without gaze-based visual cues. <br \/>\r\nOur findings reveal that the EyeST helped analysts stay on track by reading more essential information while avoiding distractions. <br \/>\r\nHowever, this came at the cost of reduced focused attention and perceived system performance.<br \/>\r\nThe results of our study highlight the need for explainable AI in human-AI collaborative sensemaking to build user trust and encourage the integration of AI outputs into the immersive sensemaking process. <br \/>\r\nBased on our findings, we offer a set of guidelines for designing gaze-driven recommendation cues in an immersive environment.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('215','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_215\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Sensemaking is a complex task that places a heavy cognitive demand on individuals. <br \/>\r\nWith the recent surge in data availability, making sense of vast amounts of information has become a significant challenge for many professionals, such as intelligence analysts. <br \/>\r\nImmersive technologies such as mixed reality offer a potential solution by providing virtually unlimited space to organize data.<br \/>\r\nHowever, the difficulty of processing, filtering relevant information, and synthesizing insights remains.<br \/>\r\nWe proposed using eye-tracking data from mixed reality head-worn displays to derive the analyst&#039;s perceived interest in documents and words, and convey that part of the mental model to the analyst.<br \/>\r\nThe global interest of the documents is reflected in their color, and their order on the list, while the local interest of the documents is used to generate focused recommendations for a document.<br \/>\r\nTo evaluate these recommendation cues, we conducted a user study with two conditions: a gaze-aware system, EyeST, and a ``Freestyle&#039;&#039; system without gaze-based visual cues. <br \/>\r\nOur findings reveal that the EyeST helped analysts stay on track by reading more essential information while avoiding distractions. <br \/>\r\nHowever, this came at the cost of reduced focused attention and perceived system performance.<br \/>\r\nThe results of our study highlight the need for explainable AI in human-AI collaborative sensemaking to build user trust and encourage the integration of AI outputs into the immersive sensemaking process. <br \/>\r\nBased on our findings, we offer a set of guidelines for designing gaze-driven recommendation cues in an immersive environment.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('215','tp_abstract')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Giovannelli, Alexander;  Davari, Shakiba;  Connor, Cherelle;  Murphy, Fionn Chamberlain;  Davis, Trey;  Miao, Haichao;  Chheang, Vuthea;  Giera, Brian;  Bremer, Peer-Timo;  Bowman, Doug<\/p><p class=\"tp_pub_title\">Exploring Bichronous Collaboration in Virtual Environments <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400721182<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_222\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('222','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_222\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('222','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/doi.org\/10.1145\/3756884.3766036\" title=\"https:\/\/doi.org\/10.1145\/3756884.3766036\" target=\"_blank\"><i class=\"fas fa-globe\"><\/i><\/a><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1145\/3756884.3766036\" title=\"Follow DOI:10.1145\/3756884.3766036\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_222\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3756884.3766036,<br \/>\r\ntitle = {Exploring Bichronous Collaboration in Virtual Environments},<br \/>\r\nauthor = {Alexander Giovannelli and Shakiba Davari and Cherelle Connor and Fionn Chamberlain Murphy and Trey Davis and Haichao Miao and Vuthea Chheang and Brian Giera and Peer-Timo Bremer and Doug Bowman},<br \/>\r\nurl = {https:\/\/doi.org\/10.1145\/3756884.3766036},<br \/>\r\ndoi = {10.1145\/3756884.3766036},<br \/>\r\nisbn = {9798400721182},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {VRST '25},<br \/>\r\nabstract = {Virtual environments (VEs) empower geographically distributed teams to collaborate on a shared project regardless of time. Existing research has separately investigated collaborations within these VEs at the same time (i.e., synchronous) or different times (i.e., asynchronous). In this work, we highlight the often-overlooked concept of bichronous collaboration and define it as the seamless integration of archived information during a real-time collaborative session. We revisit the time-space matrix of computer-supported cooperative work (CSCW) and reclassify the time dimension as a continuum. We describe a system that empowers collaboration across the temporal states of the time continuum within a VE during remote work. We conducted a user study using the system to discover how the bichronous temporal state impacts the user experience during a collaborative inspection. Findings indicate that the bichronous temporal state is beneficial to collaborative activities for information processing, but has drawbacks such as changed interaction and positioning behaviors in the VE.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('222','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_222\" style=\"display:none;\"><div class=\"tp_abstract_entry\">Virtual environments (VEs) empower geographically distributed teams to collaborate on a shared project regardless of time. Existing research has separately investigated collaborations within these VEs at the same time (i.e., synchronous) or different times (i.e., asynchronous). In this work, we highlight the often-overlooked concept of bichronous collaboration and define it as the seamless integration of archived information during a real-time collaborative session. We revisit the time-space matrix of computer-supported cooperative work (CSCW) and reclassify the time dimension as a continuum. We describe a system that empowers collaboration across the temporal states of the time continuum within a VE during remote work. We conducted a user study using the system to discover how the bichronous temporal state impacts the user experience during a collaborative inspection. Findings indicate that the bichronous temporal state is beneficial to collaborative activities for information processing, but has drawbacks such as changed interaction and positioning behaviors in the VE.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('222','tp_abstract')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Pavanatto, Leonardo;  Biener, Verena;  Chandran, Jennifer;  Kalamkar, Snehanjali;  Lu, Feiyu;  Dudley, John J.;  Hu, Jinghui;  Ramirez-Saffy, G. Nikki;  Kristensson, Per Ola;  Giovannelli, Alexander;  Schlueter, Luke;  M\u00fcller, J\u00f6rg;  Grubert, Jens;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Public Real-World Settings <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">IEEE Transactions on Visualization and Computer Graphics, <\/span><span class=\"tp_pub_additional_pages\">pp. 1-17, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_220\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('220','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/TVCG.2025.3589283\" title=\"Follow DOI:10.1109\/TVCG.2025.3589283\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_220\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{11082646,<br \/>\r\ntitle = {Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Public Real-World Settings},<br \/>\r\nauthor = {Leonardo Pavanatto and Verena Biener and Jennifer Chandran and Snehanjali Kalamkar and Feiyu Lu and John J. Dudley and Jinghui Hu and G. Nikki Ramirez-Saffy and Per Ola Kristensson and Alexander Giovannelli and Luke Schlueter and J\u00f6rg M\u00fcller and Jens Grubert and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/TVCG.2025.3589283},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\njournal = {IEEE Transactions on Visualization and Computer Graphics},<br \/>\r\npages = {1-17},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('220','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Lane, Logan;  Thomas, Jerald;  Giovannelli, Alexander;  Tahmid, Ibrahim;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Exploring the Effects of Level of Control in the Initialization of Shared Whiteboarding Sessions in Collaborative Augmented Reality <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), <\/span><span class=\"tp_pub_additional_pages\">pp. 1101-1109, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_219\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('219','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VRW66409.2025.00220\" title=\"Follow DOI:10.1109\/VRW66409.2025.00220\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_219\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10972389,<br \/>\r\ntitle = {Exploring the Effects of Level of Control in the Initialization of Shared Whiteboarding Sessions in Collaborative Augmented Reality},<br \/>\r\nauthor = {Logan Lane and Jerald Thomas and Alexander Giovannelli and Ibrahim Tahmid and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VRW66409.2025.00220},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\nbooktitle = {2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},<br \/>\r\npages = {1101-1109},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('219','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Giovannelli, Alexander;  Murphy, Fionn;  Davis, Trey;  Lee, Chaerin;  Abulikemu, Rehema;  Gallagher, Matthew;  Sharma, Sahil;  Lisle, Lee;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), <\/span><span class=\"tp_pub_additional_pages\">pp. 1528-1529, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_218\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('218','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VRW66409.2025.00409\" title=\"Follow DOI:10.1109\/VRW66409.2025.00409\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_218\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10972814,<br \/>\r\ntitle = {Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques},<br \/>\r\nauthor = {Alexander Giovannelli and Fionn Murphy and Trey Davis and Chaerin Lee and Rehema Abulikemu and Matthew Gallagher and Sahil Sharma and Lee Lisle and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VRW66409.2025.00409},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\nbooktitle = {2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},<br \/>\r\npages = {1528-1529},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('218','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Giovannelli, Alexander;  Pavanatto, Leonardo;  Davari, Shakiba;  Miao, Haichao;  Chheang, Vuthea;  Giera, Brian;  Bremer, Timo;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR), <\/span><span class=\"tp_pub_additional_pages\">pp. 23-33, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_217\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('217','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VR59515.2025.00027\" title=\"Follow DOI:10.1109\/VR59515.2025.00027\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_217\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10937462,<br \/>\r\ntitle = {Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality},<br \/>\r\nauthor = {Alexander Giovannelli and Leonardo Pavanatto and Shakiba Davari and Haichao Miao and Vuthea Chheang and Brian Giera and Timo Bremer and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VR59515.2025.00027},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\nbooktitle = {2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR)},<br \/>\r\npages = {23-33},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('217','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Pavanatto, Leonardo;  Giovannelli, Alexander;  Giera, Brian;  Bremer, Timo;  Miao, Haichao;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR), <\/span><span class=\"tp_pub_additional_pages\">pp. 228-237, <\/span><span class=\"tp_pub_additional_year\">2025<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_216\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('216','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VR59515.2025.00047\" title=\"Follow DOI:10.1109\/VR59515.2025.00047\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_216\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10937442,<br \/>\r\ntitle = {Exploring Multiscale Navigation of Homogeneous and Dense Objects with Progressive Refinement in Virtual Reality},<br \/>\r\nauthor = {Leonardo Pavanatto and Alexander Giovannelli and Brian Giera and Timo Bremer and Haichao Miao and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VR59515.2025.00047},<br \/>\r\nyear  = {2025},<br \/>\r\ndate = {2025-01-01},<br \/>\r\nbooktitle = {2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR)},<br \/>\r\npages = {228-237},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('216','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><h3 class=\"tp_h3\" id=\"tp_h3_2024\">2024<\/h3><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Ilo, Cory;  DiVerdi, Stephen;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\"><a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/\">Goldilocks Zoning: Evaluating a Gaze-Aware Approach to Task-Agnostic VR Notification Placement<\/a> <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2024 ACM Symposium on Spatial User Interaction, <\/span><span class=\"tp_pub_additional_pages\">pp. 12, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">New York, NY, USA, <\/span><span class=\"tp_pub_additional_year\">2024<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400710889<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_abstract_link\"><a id=\"tp_abstract_sh_214\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('214','tp_abstract')\" title=\"Show abstract\" style=\"cursor:pointer;\">Abstract<\/a><\/span> | <span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_214\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('214','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dl.acm.org\/doi\/10.1145\/3677386.3682087\" title=\"https:\/\/dl.acm.org\/doi\/10.1145\/3677386.3682087\" target=\"_blank\"><i class=\"fas fa-globe\"><\/i><\/a><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1145\/3677386.3682087\" title=\"Follow DOI:10.1145\/3677386.3682087\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_214\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{nokey,<br \/>\r\ntitle = {Goldilocks Zoning: Evaluating a Gaze-Aware Approach to Task-Agnostic VR Notification Placement},<br \/>\r\nauthor = {Cory Ilo and Stephen DiVerdi and Doug A. Bowman},<br \/>\r\nurl = {https:\/\/dl.acm.org\/doi\/10.1145\/3677386.3682087},<br \/>\r\ndoi = {10.1145\/3677386.3682087},<br \/>\r\nisbn = {9798400710889},<br \/>\r\nyear  = {2024},<br \/>\r\ndate = {2024-10-07},<br \/>\r\nurldate = {2024-10-07},<br \/>\r\nbooktitle = {Proceedings of the 2024 ACM Symposium on Spatial User Interaction},<br \/>\r\npages = {12},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {New York, NY, USA},<br \/>\r\nseries = {SUI &#039;24},<br \/>\r\nabstract = {While virtual reality (VR) offers immersive experiences, users need to remain aware of notifications from outside VR. However, inserting notifications into a VR experience can result in distraction or breaks in presence, since existing notification systems in VR use static placement and lack situational awareness. We address this challenge by introducing a novel notification placement technique, Goldilocks Zoning (GZ), which leverages a 360-degree heatmap generated using gaze data to place notifications near salient areas of the environment without obstructing the primary task. To investigate the effectiveness of this technique, we conducted a dual-task experiment comparing GZ to common notification placement techniques. We found that GZ had similar performance to state-of-the-art techniques in a variety of primary task scenarios. Our study reveals that no single technique is universally optimal in dynamic settings, underscoring the potential for adaptive approaches to notification management. As a step in this direction, we explored the potential to use machine learning to predict the task based on the gaze heatmap.},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('214','tp_bibtex')\">Close<\/a><\/p><\/div><div class=\"tp_abstract\" id=\"tp_abstract_214\" style=\"display:none;\"><div class=\"tp_abstract_entry\">While virtual reality (VR) offers immersive experiences, users need to remain aware of notifications from outside VR. However, inserting notifications into a VR experience can result in distraction or breaks in presence, since existing notification systems in VR use static placement and lack situational awareness. We address this challenge by introducing a novel notification placement technique, Goldilocks Zoning (GZ), which leverages a 360-degree heatmap generated using gaze data to place notifications near salient areas of the environment without obstructing the primary task. To investigate the effectiveness of this technique, we conducted a dual-task experiment comparing GZ to common notification placement techniques. We found that GZ had similar performance to state-of-the-art techniques in a variety of primary task scenarios. Our study reveals that no single technique is universally optimal in dynamic settings, underscoring the potential for adaptive approaches to notification management. As a step in this direction, we explored the potential to use machine learning to predict the task based on the gaze heatmap.<\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('214','tp_abstract')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Pavanatto, Leonardo;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <span class=\"tp_pub_label_status forthcoming\">Forthcoming<\/span><\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), <\/span><span class=\"tp_pub_additional_pages\">pp. 2 pages, <\/span>Forthcoming.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_202\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('202','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_202\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{pavanatto2024_expanding_replacing,<br \/>\r\ntitle = {Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space},<br \/>\r\nauthor = {Leonardo Pavanatto and Doug A. Bowman},<br \/>\r\nyear  = {2024},<br \/>\r\ndate = {2024-03-17},<br \/>\r\nurldate = {2024-03-17},<br \/>\r\nbooktitle = {2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},<br \/>\r\npages = {2 pages},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {forthcoming},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('202','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Lane, Logan;  Giovannelli, Alexander;  Tahmid, Ibrahim;  Rodrigues, Francielly;  Ilo, Cory;  Hsu, Darren;  Lougiakis, Christos;  Davari, Shakiba;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), <\/span><span class=\"tp_pub_additional_pages\">pp. 1106-1107, <\/span><span class=\"tp_pub_additional_year\">2024<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_221\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('221','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VRW62533.2024.00347\" title=\"Follow DOI:10.1109\/VRW62533.2024.00347\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_221\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10536565,<br \/>\r\ntitle = {The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations},<br \/>\r\nauthor = {Logan Lane and Alexander Giovannelli and Ibrahim Tahmid and Francielly Rodrigues and Cory Ilo and Darren Hsu and Christos Lougiakis and Shakiba Davari and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VRW62533.2024.00347},<br \/>\r\nyear  = {2024},<br \/>\r\ndate = {2024-01-01},<br \/>\r\nbooktitle = {2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},<br \/>\r\npages = {1106-1107},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('221','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><h3 class=\"tp_h3\" id=\"tp_h3_2023\">2023<\/h3><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Giovannelli, Alexander;  Thomas, Jerald;  Lane, Logan;  Rodrigues, Francielly;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Gestures vs. Emojis: Comparing Non-Verbal Reaction Visualizations for Immersive Collaboration <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">IEEE Trans. Visual. Comput. Graphics, <\/span><span class=\"tp_pub_additional_volume\">vol. 29, <\/span><span class=\"tp_pub_additional_number\">no. 11, <\/span><span class=\"tp_pub_additional_pages\">pp. 4772\u20134781, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>, <span class=\"tp_pub_additional_issn\">ISSN: 1941-0506<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_201\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('201','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/tvcg.2023.3320254\" title=\"Follow DOI:10.1109\/tvcg.2023.3320254\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_201\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{Giovannelli2023,<br \/>\r\ntitle = {Gestures vs. Emojis: Comparing Non-Verbal Reaction Visualizations for Immersive Collaboration},<br \/>\r\nauthor = {Alexander Giovannelli and Jerald Thomas and Logan Lane and Francielly Rodrigues and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/tvcg.2023.3320254},<br \/>\r\nissn = {1941-0506},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-11-00},<br \/>\r\njournal = {IEEE Trans. Visual. Comput. Graphics},<br \/>\r\nvolume = {29},<br \/>\r\nnumber = {11},<br \/>\r\npages = {4772--4781},<br \/>\r\npublisher = {Institute of Electrical and Electronics Engineers (IEEE)},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('201','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Pavanatto, Leonardo;  Davari, Shakiba;  Badea, Carmen;  Stoakley, Rich;  Bowman, Doug A<\/p><p class=\"tp_pub_title\">Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">Frontiers in Virtual Reality, <\/span><span class=\"tp_pub_additional_volume\">vol. 4, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>, <span class=\"tp_pub_additional_issn\">ISSN: 2673-4192<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_203\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('203','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.3389\/frvir.2023.1215820\" title=\"Follow DOI:10.3389\/frvir.2023.1215820\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_203\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{Pavanatto2023,<br \/>\r\ntitle = {Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work},<br \/>\r\nauthor = {Leonardo Pavanatto and Shakiba Davari and Carmen Badea and Rich Stoakley and Doug A Bowman},<br \/>\r\ndoi = {10.3389\/frvir.2023.1215820},<br \/>\r\nissn = {2673-4192},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-10-23},<br \/>\r\nurldate = {2023-10-23},<br \/>\r\njournal = {Frontiers in Virtual Reality},<br \/>\r\nvolume = {4},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('203','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Lisle, Lee;  Davidson, Kylie;  Pavanatto, Leonardo;  Tahmid, Ibrahim;  North, Chris;  Bowman, Doug<\/p><p class=\"tp_pub_title\">Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), <\/span><span class=\"tp_pub_additional_pages\">pp. 1084-1093, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_205\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('205','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/ISMAR59233.2023.00125\" title=\"Follow DOI:10.1109\/ISMAR59233.2023.00125\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_205\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{lisle-specetothinkdisplays,<br \/>\r\ntitle = {Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process},<br \/>\r\nauthor = {Lee Lisle and Kylie Davidson and Leonardo Pavanatto and Ibrahim Tahmid and Chris North and Doug Bowman},<br \/>\r\ndoi = {10.1109\/ISMAR59233.2023.00125},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-10-16},<br \/>\r\nurldate = {2023-10-16},<br \/>\r\nbooktitle = {2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},<br \/>\r\npages = {1084-1093},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('205','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Rodrigues, Francielly;  Giovannelli, Alexander;  Pavanatto, Leonardo;  Miao, Haichao;  Oliveira, Jauvane C.;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), <\/span><span class=\"tp_pub_additional_pages\">pp. 303-311, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_204\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('204','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/ISMAR59233.2023.00045\" title=\"Follow DOI:10.1109\/ISMAR59233.2023.00045\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_204\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{rodrigues2023_ampit,<br \/>\r\ntitle = {AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality},<br \/>\r\nauthor = {Francielly Rodrigues and Alexander Giovannelli and Leonardo Pavanatto and Haichao Miao and Jauvane C. Oliveira and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/ISMAR59233.2023.00045},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-10-16},<br \/>\r\nurldate = {2023-10-16},<br \/>\r\nbooktitle = {2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},<br \/>\r\npages = {303-311},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('204','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Tahmid, Ibrahim A;  Rodrigues, Francielly;  Giovannelli, Alexander;  Lisle, Lee;  Thomas, Jerald;  Bowman, Doug A<\/p><p class=\"tp_pub_title\">CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), <\/span><span class=\"tp_pub_additional_pages\">pp. 831\u2013836, <\/span><span class=\"tp_pub_additional_organization\">IEEE <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_213\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('213','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_213\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{tahmid2023colt,<br \/>\r\ntitle = {CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum},<br \/>\r\nauthor = {Ibrahim A Tahmid and Francielly Rodrigues and Alexander Giovannelli and Lee Lisle and Jerald Thomas and Doug A Bowman},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\nurldate = {2023-01-01},<br \/>\r\nbooktitle = {2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)},<br \/>\r\npages = {831\u2013836},<br \/>\r\norganization = {IEEE},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('213','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Tahmid, Ibrahim A;  Lisle, Lee;  Davidson, Kylie;  Whitley, Kirsten;  North, Chris;  Bowman, Doug A<\/p><p class=\"tp_pub_title\">Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), <\/span><span class=\"tp_pub_additional_pages\">pp. 713\u2013722, <\/span><span class=\"tp_pub_additional_organization\">IEEE <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_209\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('209','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/ISMAR59233.2023.00086\" title=\"Follow DOI:10.1109\/ISMAR59233.2023.00086\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_209\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{tahmid2023evaluating,<br \/>\r\ntitle = {Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data},<br \/>\r\nauthor = {Ibrahim A Tahmid and Lee Lisle and Kylie Davidson and Kirsten Whitley and Chris North and Doug A Bowman},<br \/>\r\ndoi = {10.1109\/ISMAR59233.2023.00086},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\nurldate = {2023-01-01},<br \/>\r\nbooktitle = {2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},<br \/>\r\npages = {713\u2013722},<br \/>\r\norganization = {IEEE},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('209','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_article\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Davidson, Kylie;  Lisle, Lee;  Whitley, Kirsten;  Bowman, Doug A.;  North, Chris<\/p><p class=\"tp_pub_title\">Exploring the Evolution of Sensemaking Strategies in Immersive Space to Think <span class=\"tp_pub_type tp_  article\">Journal Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_journal\">IEEE Transactions on Visualization and Computer Graphics, <\/span><span class=\"tp_pub_additional_volume\">vol. 29, <\/span><span class=\"tp_pub_additional_number\">no. 12, <\/span><span class=\"tp_pub_additional_pages\">pp. 5294-5307, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_208\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('208','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/TVCG.2022.3207357\" title=\"Follow DOI:10.1109\/TVCG.2022.3207357\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_208\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@article{9894094,<br \/>\r\ntitle = {Exploring the Evolution of Sensemaking Strategies in Immersive Space to Think},<br \/>\r\nauthor = {Kylie Davidson and Lee Lisle and Kirsten Whitley and Doug A. Bowman and Chris North},<br \/>\r\ndoi = {10.1109\/TVCG.2022.3207357},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\njournal = {IEEE Transactions on Visualization and Computer Graphics},<br \/>\r\nvolume = {29},<br \/>\r\nnumber = {12},<br \/>\r\npages = {5294-5307},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {article}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('208','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Davidson, Kylie;  Lisle, Lee;  Tahmid, Ibrahim A.;  Whitley, Kirsten;  North, Chris;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">Uncovering Best Practices in Immersive Space to Think <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), <\/span><span class=\"tp_pub_additional_pages\">pp. 1094-1103, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_207\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('207','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/ISMAR59233.2023.00126\" title=\"Follow DOI:10.1109\/ISMAR59233.2023.00126\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_207\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10316471,<br \/>\r\ntitle = {Uncovering Best Practices in Immersive Space to Think},<br \/>\r\nauthor = {Kylie Davidson and Lee Lisle and Ibrahim A. Tahmid and Kirsten Whitley and Chris North and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/ISMAR59233.2023.00126},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\nbooktitle = {2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)},<br \/>\r\npages = {1094-1103},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('207','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Lu, Feiyu;  Pavanatto, Leonardo;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">Proceedings of the 2023 ACM Symposium on Spatial User Interaction, <\/span><span class=\"tp_pub_additional_publisher\">Association for Computing Machinery, <\/span><span class=\"tp_pub_additional_address\">Sydney, NSW, Australia, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>, <span class=\"tp_pub_additional_isbn\">ISBN: 9798400702815<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_206\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('206','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1145\/3607822.3614515\" title=\"Follow DOI:10.1145\/3607822.3614515\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_206\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10.1145\/3607822.3614515,<br \/>\r\ntitle = {In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use},<br \/>\r\nauthor = {Feiyu Lu and Leonardo Pavanatto and Doug A. Bowman},<br \/>\r\ndoi = {10.1145\/3607822.3614515},<br \/>\r\nisbn = {9798400702815},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\nurldate = {2023-01-01},<br \/>\r\nbooktitle = {Proceedings of the 2023 ACM Symposium on Spatial User Interaction},<br \/>\r\npublisher = {Association for Computing Machinery},<br \/>\r\naddress = {Sydney, NSW, Australia},<br \/>\r\nseries = {SUI '23},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('206','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><div class=\"tp_publication tp_publication_inproceedings\"><div class=\"tp_pub_info\"><p class=\"tp_pub_author\"> Giovannelli, Alexander;  Rodrigues, Francielly;  Davari, Shakiba;  Tahmid, Ibrahim A.;  Lane, Logan;  Connor, Cherelle;  Davidson, Kylie;  Ramirez, Gabriella N.;  David-John, Brendan;  Bowman, Doug A.<\/p><p class=\"tp_pub_title\">CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse <span class=\"tp_pub_type tp_  inproceedings\">Proceedings Article<\/span> <\/p><p class=\"tp_pub_additional\"><span class=\"tp_pub_additional_in\">In: <\/span><span class=\"tp_pub_additional_booktitle\">2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), <\/span><span class=\"tp_pub_additional_pages\">pp. 945-946, <\/span><span class=\"tp_pub_additional_year\">2023<\/span>.<\/p><p class=\"tp_pub_menu\"><span class=\"tp_bibtex_link\"><a id=\"tp_bibtex_sh_199\" class=\"tp_show\" onclick=\"teachpress_pub_showhide('199','tp_bibtex')\" title=\"Show BibTeX entry\" style=\"cursor:pointer;\">BibTeX<\/a><\/span>  |  <span class=\"tp_pub_links_label\">Links: <\/span><a class=\"tp_pub_link\" href=\"https:\/\/dx.doi.org\/10.1109\/VRW58643.2023.00315\" title=\"Follow DOI:10.1109\/VRW58643.2023.00315\" target=\"_blank\"><i class=\"ai ai-doi\"><\/i><\/a><\/span><\/p><div class=\"tp_bibtex\" id=\"tp_bibtex_199\" style=\"display:none;\"><div class=\"tp_bibtex_entry\"><pre>@inproceedings{10108888,<br \/>\r\ntitle = {CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse},<br \/>\r\nauthor = {Alexander Giovannelli and Francielly Rodrigues and Shakiba Davari and Ibrahim A. Tahmid and Logan Lane and Cherelle Connor and Kylie Davidson and Gabriella N. Ramirez and Brendan David-John and Doug A. Bowman},<br \/>\r\ndoi = {10.1109\/VRW58643.2023.00315},<br \/>\r\nyear  = {2023},<br \/>\r\ndate = {2023-01-01},<br \/>\r\nbooktitle = {2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},<br \/>\r\npages = {945-946},<br \/>\r\nkeywords = {},<br \/>\r\npubstate = {published},<br \/>\r\ntppubtype = {inproceedings}<br \/>\r\n}<br \/>\r\n<\/pre><\/div><p class=\"tp_close_menu\"><a class=\"tp_close\" onclick=\"teachpress_pub_showhide('199','tp_bibtex')\">Close<\/a><\/p><\/div><\/div><\/div><\/div><div class=\"tablenav\"><div class=\"tablenav-pages\"><span class=\"displaying-num\">222 entries<\/span> <a class=\"page-numbers button disabled\">&laquo;<\/a> <a class=\"page-numbers button disabled\">&lsaquo;<\/a> 1 of 12 <a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/?limit=2&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=#tppubs\" title=\"next page\" class=\"page-numbers button\">&rsaquo;<\/a> <a href=\"https:\/\/wordpress.cs.vt.edu\/3digroup\/publications\/?limit=12&amp;tgid=&amp;yr=&amp;type=&amp;usr=&amp;auth=&amp;tsr=#tppubs\" title=\"last page\" class=\"page-numbers button\">&raquo;<\/a> <\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":331,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2110","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/pages\/2110","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/users\/331"}],"replies":[{"embeddable":true,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/comments?post=2110"}],"version-history":[{"count":0,"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/pages\/2110\/revisions"}],"wp:attachment":[{"href":"https:\/\/wordpress.cs.vt.edu\/3digroup\/wp-json\/wp\/v2\/media?parent=2110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}